It takes a random game mode each day and gives it a twist. Additionally, there's the Match of the Day (MOTD) feature. A 5v5 mix between Conquest and Arena modes. You'll often get unevenly balanced teams but nobody ever gets upset because of the sheer fun of the game mode. A 5v5 ARAM (All Random All Mid) mode where everyone gets a random hero and has to fight on a single lane. Two lanes definitely add chaos to the mix. A 4v4 objective push map slightly similar to Joust, but instead of small skirmishes it has massive battles. Conquest is the standard MOBA game mode, requiring lots of communication. The typical 5v5 mode, three lanes, jungle, towers, objectives. Everyone has a role to fill, and learning how to adjust your play for your two teammates is half the battle. Surprisingly focused on teamwork, despite small teams. A 3v3 mode, with a single lane and monsters camps on one side, and an objective lair on the other side. Good for impatient but independent players. Arena is best for people who prefer intense combat over strategy. A 5v5 death match, no lanes or objectives. See MoreĦ great game modes and a rotating match of the day Smite has 6 game modes and all of them are extremely popular: Arena. You can also improve other stats such as rate of fire, crit or reload speed. The weapons can also be upgraded, adding various elemental damage types such as radiation or corrosion. The downside is that you'll get damaged by your own explosions, so you have to always keep distance. Another example is the Zarr, a massive canon, which has two firing modes, allowing you to use it as a canon or a shotgun. Unfortunately, the range is very short, so you'll have to predict enemy movements and place the shots carefully. For example, the Simulor is a weapon which creates small balls similar to black holes, which pull in and kill enemies. Most of the weapons have their own unique strengths and weaknesses. The melee weapons consist of swords (even katanas), hammers, fist weapons, scythes, and others. Secondary weapons are the sidearms, usually handguns, machine pistols, and thrown weapons. Primary weapons are the big guns such as assault rifles, shotguns, bows, and grenade launchers. See MoreĪ huge array of weaponry Warframe boasts over 300 weapons, split into 3 classes: Primary, Secondary, and Melee. As a result, Overwatch not only rewards accurate shooting, but also quick decision making and clever use of your abilities, creating gameplay that feels different from most competitive FPS games. Unfortunately, his only real means of attacking is a giant hammer, so fast characters or characters with a long range can easily outmaneuver him. He's able to protect his allies and himself with a projected energy shield while moving at a slower rate. Another example would be the very durable Reinhardt who has high health and armor. However, she has poor aim and low health, so you have to be a lot more careful when playing as her. For example, there's Tracer that dual wields handguns, is pretty quick on her feet, and can rewind time when in a tough spot, which makes her well suited to hit-and-run tactics. Each character has its own strengths, weaknesses, and unique playstyle. You'll still be shooting and bashing your way to victory, but instead of picking different weapons, you'll be often switching between one of the many characters. Unique FPS gameplay Overwatch combines traditional team-based FPS elements and MOBA-esqe characters with unique abilities and weapons.
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